When was geometry dash made
#Development history of Geometry Dash: - **Development started**: Around 2012 - **First release**: Released on August 13, 2013 - **Developer**: Robert Topala (RobTop) - **Development time**: Approximately 1 year development cycle - **Inspiration source**: Inspired by games like "The Impossible Game" - **Continuous updates**: Still being updated and improved today
Is geometry dash free
#Pricing situation of Geometry Dash: - **Full version paid**: Full Geometry Dash requires paid purchase - **Free version**: Geometry Dash Lite is completely free - **Price information**: Mobile version ~$1.99, PC version ~$3.99 - **Feature differences**: Free version has relatively limited features - **Value assessment**: Very reasonable price relative to game content - **Support development**: Purchasing original supports independent developers
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Why can't i install geometry dash from google play
#Solutions for Google Play installation issues: - **Device compatibility**: Check if device meets system requirements - **Storage space**: Ensure sufficient available storage space - **Network connection**: Check if network connection is stable - **Google Play services**: Update Google Play services to latest version - **Cache clearing**: Clear Google Play Store cache - **Device restart**: Try restarting device and install again
How to copy levels in geometry dash
#Methods to copy multiple levels: - **Batch operations**: Learn methods for batch copying levels - **Management system**: Establish personal level management system - **Categorization**: Categorize and organize copied levels - **Learning analysis**: Analyze design characteristics of different levels - **Creative reference**: Use copied levels as creative reference - **Reasonable use**: Use copy function reasonably, avoid plagiarism
Reference Videos
How to make levels on geometry dash
#Complete process for level creation: - **Preparation**: Choose music, determine theme, plan level length - **Basic layout**: Place basic platforms and obstacles - **Gameplay testing**: Ensure level is completable and fun - **Visual decoration**: Add backgrounds, decorations, and effects - **Detail optimization**: Adjust timing, add visual cues - **Final testing**: Invite other players to test and collect feedback